For the month of December, games like Fable III, Deus Ex: Human Revolution, Portal: Still Alive and Halo: Reach became available to play on the Xbox One, which is absolutely awesome. Sadly, nothing is perfect and there will be hiccups with new technology. In this case, Bungie’s final Halo game is the victim.
Halo: Reach is a game that is adored by most Halo fans and naturally, those fans rejoiced when it became available to play on the Xbox One. But now, a lot of gamers have begun to report that the game is “unplayable.” Here are a few examples:
After countless and countless threads and posts were made about frame rate, Microsoft responded by getting their teams to create a fix. They told Kotaku that the matter is being looked into.
We’re aware some users are experiencing issues playing Halo: Reach via Xbox One Backward Compatibility. The Xbox engineering team is currently looking into the issues and are working to address them.
Even though they didn’t give an estimated time as to when the bug will get squished, it’s great to hear that they’re working on it. Either way, this glitch goes to show that new technology is never perfect. It might seem like in the big picture, but a few bugs are bound to surface, and exterminators (or engineers, in this case) will be needed to patch things up.
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