Sony Online Entertainment showed off a huge list of features earlier in the year that would be heading to their huge scale multiplayer shooter, Planetside 2, in the future. One of the main new updates that players were eagerly awaiting was the introduction of the brand new continent of Hossin, now the fourth continent within the game and the update has at last gone live. Hossin is a swamp-like environment that brings in new bases and much more difficult terrain for players to navigate.
Though the Hossin map has gone live however, SOE have admitted that its not entirely finished. This particular continent has apparently been in development for around 2 years and so they made the decision to release it now and then update it over the next few months instead of delaying it further. On the Planetside 2 website, the developers stated –
“There isn’t any other way to say it except to say that Hossin is not finished. If we wanted to ‘finish’ Hossin without sacrificing the quality level we’ve established, it would probably be 3 months before it was ready to go live – we don’t want to wait that long, and we don’t think you want to either.”
That’s not to say that there’s nothing there in Hossin at the moment. What SOE are doing is working through the bases to add proper level design to each of them and the rest of the map is made up of bog standard, copy and paste style bases. This means Hossin runs properly as a normal continent at the moment but each week, more and more of the bases will be redesigned fully through more patches. SOE refer to the difference between Indar and Amerish, where Amerish received a huge update and is designed in a lot more detail than the much older Indar; this is the difference between what the current Hossin and the finished Hossin will feel like. SOE also want to be able to get feedback from the players around what they’d like to see for the base upgrades during the process of updating the continent, meaning the whole thing now runs somewhat like a beta.
The update also brings with it the first stages of some other promised features as well. The first of which is continent locking, where one faction can completely overrun a continent and force the other factions out; this then locks down that continent for everyone and gives the capturing faction some benefits. This feature essentially forces players to fight across all of the continents as the locking system rotates, making sure that no one continent sees all the action while no one plays on the others, its an idea that could work really well. There’s also an update to Outfit recruitment and the ability for Outfits to capture bases, after which their decals will be added to the banners within the base and their Outfit name displayed on the map.
Planetside 2 is currently available free to play on PC and should be coming to PS4 systems later this year.
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