In July of 2016, Monster Hunter Generations received a worldwide release. Like its predecessor, Monster Hunter 4 Ultimate, this game is exclusive to the Nintendo 3DS and 2DS. Gamers everywhere can create their own custom warrior and venture out into the wilderness to hunt monsters.
For those who have not played a Monster Hunter game, the premise is simple. Players name and create a look for their characters, and then they embark on their monster hunting journey. The games usually begin with the player arriving at a small village in need of an expert monster hunter. You are given various starter missions which will introduce supply gathering and the hunting of smaller monsters.
After each hunt, players have an opportunity to carve their slain monster for parts. These monster bits can be taken to a blacksmith and used to upgrade armor and weapons. Upgrading armor and weapons will allow players to take on even bigger monsters. And so the pattern continues.
As one might assume, the Monster Hunter series is well known for its monster designs and animation. Capcom never fails to bring us new breathtaking environments, and intricate monsters to populate the land. I would highly recommend this series to game enthusiasts for the animation alone.
Another new addition to the series is the introduction of hunting styles. There are four hunting styles: Guild, Striker, Arial, and Adept. Guild style is the classic combat style from the previous games. Guild style is easily accessible to new players of the game. Striker style focuses on the use of hunter arts. A player using Striker style can have three hunter arts equipped for any type of weapon that they use. Arial is a style totally devoted to flashy hunting moves, and mounting monsters. Adept style is a high-risk/high-reward method of hunting. It focuses on dodging at the last minute before unleashing devastating attacks.
Included along with hunting styles, are hunter arts. There are three hunter arts specific to each type of weapon. Hunter arts will charge as the player fights a monster. Certain arts will have a faster charging time. Players who use the Striker style will also have faster charge times. When a hunter art bar is completely charged the hunter can activate them for devastating attacks, perfect dodges and stat boosts.
The role of the Felyne companions in Monster Hunter Generations has been given a major upgrade. One of the biggest new additions to Monster Hunter Generations is the introduction of Prowler Mode. In Prowler Mode, the player takes control of their Felyne companion. I ended up mainly using this mode to make gathering quests easier. Felynes don’t need to use items such as pickaxes and bug nets to farm for resources. Some Felynes can also use unlimited tranq-bombs and other items, which can be essential to completing capture quests.
Using a Palico Dojo, players can train their Felyne friends to have specialties and support abilities. This means that players can train their perfect specialize support character that they can control at any time using Prowler Mode. Felynes can specialize in gathering, healing, combat and so on.
Making weapons and armor for your Palico team is also far easier in this edition of the game. When you commission the blacksmith for a weapon or an armor set, he will give you scraps. These scraps can later be used to make matching equipment for your Palicos. Certain types of armor and equipment will give your furry friend stat boost while out in the field.
It is worth your time to take care and build your perfect Palico team!
Some other smaller changes that long-time players of the game will notice are the inclusion of maps from older games. Fan favorite monsters from previous games, such as Lagiacrus, also make a return for Monster Hunter Generations.
Of course, some minor changes to the fight have been made to accommodate for the fact that underwater fights have been eliminated from the series. Hit boxes for monster attacks like hip-checks have been tightened up, so hunters don’t get sent flying when they are struck by thin air. Players can also hold down the A button to continuously carve from a downed monster instead of pressing the button once for each carve.
Monster Hunter Generations is also one of the only games which received a western release without G rank monsters. High rank is currently the highest difficulty of monster available until there is an update or a patch.
Final thoughts on the game compared with previous Monster Hunter games? There are enough new additions and new monsters to keep things interesting. I’ve clocked more hours on this game that I care to admit, and that is with a full-time job.
My only complaint about Monster Hunter Generations is that the level of difficulty has been drastically decreased from the last game. The new additions have made gathering quests a breeze. Hunts also feel much easier without G rank monsters to put up a fight. Not that high rank monsters are anything to sneeze at!
Overall, I am quite satisfied with my copy of Monster Hunter Generations. Returning players will enjoy the bigger roll given to the Palicos, and the returning monsters from older games. Newer players will also find this game accessible since it is not quite as difficult as some of the other games.
Monster Hunter Generations Official Website
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